Genre: Visual Novel
Developer: Kindle Imagine Develop (KID)
Publisher: Hirameki International
Also on: Dreamcast/PlayStation 2/PlayStation Portable/Xbox 360
You’ve likely not ever heard the term ‘visual novel’ before, so I’ll give a quick outline of it. A visual novel is basically a cross between a choose-your-own-adventure book and the Infocom interactive fiction games of the 80’s. Have you ever played Phoenix Wright, or Nine Persons Nine Hours Nine Doors? They’re visual novels. How about Sakura Wars, or Agarest: Generations of War? Those are two games which mix Strategy RPG gameplay with visual novel scenes to create something altogether different.
In a nutshell, a visual novel tells you a story, shows you some graphics and music (sometimes voice acting, too) to illustrate the scene, and then gives you some choices. Some of these can be quite complex (such as Ever17) or quite long (Fate/stay night is three times the length of all three Lord of the Rings books AND The Hobbit combined).
With that in mind, you can understand that it’s quite tough to write or talk about a specific visual novel without completely spoiling it, given that ninety percent of what makes it great is its plot.